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AI Insights · Timothy · January 2023

Top 5 3D Cartoon Games on iOS in Finland Q4 2022

Discover the performance trends of the top 5 3D cartoon games on iOS in Finland during Q4 2022, highlighting key metrics such as weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games on iOS in Finland Q4 2022

In the fourth quarter of 2022, the top 5 3D cartoon games on iOS in Finland displayed varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games.

Stumble Guys from Scopely, Inc. saw a mixed trend in its weekly revenue, peaking at around $4.3K in the week of December 19 and ending the quarter at approximately $3.9K. Weekly downloads fluctuated, starting at 4.4K in late September and dropping to around 2K by late December. Active users decreased from 29.1K at the beginning of the quarter to about 21.5K at the end, with a notable spike to 24.1K in mid-December.

Brawl Stars by Supercell exhibited a strong revenue increase, starting at $3K in late September and reaching a high of $8.2K in early November. The game maintained steady weekly downloads, with a slight increase from about 864 to 1.7K towards the end of the quarter. The active user base grew significantly, starting at 20.7K and peaking at about 40K in mid-December.

Clash Mini, also from Supercell, experienced modest revenue growth, with a high of around $969 in late November. Weekly downloads showed variability, peaking at 2K in late November before declining to 531 by the end of December. Active users displayed a downward trend, starting at 7.8K and ending the quarter at approximately 6.3K.

Subway Surfers by Sybo Games ApS had a relatively stable revenue trend, with minor fluctuations and a peak of $219 in early October. Downloads saw a steady increase towards the end of the quarter, reaching 1.6K in late December. Active users remained high but showed a slight decline, starting at 86.9K and ending at 80K.

Clash Royale from Supercell showed significant revenue peaks, especially in early October at $4.2K and early November at $4.5K. Weekly downloads remained steady, with a peak of 1.1K in late October. The active user base exhibited fluctuations, peaking at 54.8K in early November and ending the quarter at around 41.4K.

For more detailed insights into the performance of these apps and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023